Fixed: Objectives could become stuck on game load, resulting in some broken side mission logic.Fixed: Placed items disappearing from player apartments after a long period of time.Fixed: Framed jersey wall frame spawned too high and could block air ducts.Fixed: Problems loading air vents in ceilings (resulting in a weird hole in the ceiling).New toggle options in the gameplay settings for save game and city data compression.New city data compression: City data is many times smaller and is now included in steam cloud data.Fixed: Rare freeze error on city generation.Fixed: Stopped the player from getting stuck between two back-to-back park benches. Fixed: Cancelling ‘pass time’ while sitting on certain benches would cause the player to clip through the wall behind the bench.Fixed: Placed items disappearing from player apartments after a long period of time (could still happen in a starting apartment in sandbox mode).Fixed: Bug report form did not detect compressed save game format (only affected 34.08 experimental).Fixed: You can now preview square wall pictures in apartment editing mode properly.Fixed: Player was unable to interact with keypads on certain doors (appeared in 34.09 on experimental).Now that it is live on default there should be no new issues from these updates. We have a whole host of fixes this week that we had been testing out on experimental and thank goodness for the experimental system because we managed to catch a few issues that were caused by the changes.
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